/**
 * 
 */
package com.module.knightsnmagic.bus.flyweights;

import com.module.knightsnmagic.engine.KnMInteractiveObject;
import com.rpg.base.flyweight.IONPCData;

/**
 * @author Donald
 */
public class KnMNPCData extends IONPCData<KnMInteractiveObject> {
	private float	attack;
	private float	body;
	private float	defend;
	private float	maxBody;
	/**
	 * Gets the attack
	 * @return {@link float}
	 */
	public float getAttack() {
		return attack;
	}
	/**
	 * Gets the body
	 * @return {@link float}
	 */
	public float getBody() {
		return body;
	}
	/**
	 * Gets the attack
	 * @return {@link float}
	 */
	public float getDefend() {
		return defend;
	}
	/**
	 * Gets the maxBody
	 * @return {@link float}
	 */
	public float getMaxBody() {
		return maxBody;
	}
	/**
	 * Sets the attack
	 * @param attack the attack to set
	 */
	public void setAttack(float attack) {
		this.attack = attack;
	}
	/**
	 * Sets the body
	 * @param body the body to set
	 */
	public void setBody(float body) {
		this.body = body;
	}
	/**
	 * Sets the defend value
	 * @param val the defend to set
	 */
	public void setDefend(float val) {
		defend = val;
	}
	/**
	 * Sets the maxBody
	 * @param maxBody the maxBody to set
	 */
	public void setMaxBody(float maxBody) {
		this.maxBody = maxBody;
	}

}
